⚔️
CODE QUEST
Quests
Skill Tree
Saves
Sign In
spell_editor.py
Back to Path
class Hero: def __init__(self, name, class_type): self.name = ??? self.class_type = ??? self.level = 1 pyrion = Hero("Pyrion", "Backend Sorcerer") print(f"{pyrion.name} the {pyrion.class_type}, Level {pyrion.level}")
Save Completion